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Pipeline

Struct Pipeline 

pub struct Pipeline<'src, 'a, S> {
    source: &'src str,
    arena: &'a Arena,
    diagnostics: Vec<Diagnostic>,
    state: S,
    _arena: PhantomData<&'a Arena>,
}
Expand description

Type-state lex pipeline. Each state’s transition method consumes self, materialises its phase output into the next state struct, and returns a new pipeline in the next state.

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§source: &'src str§arena: &'a Arena§diagnostics: Vec<Diagnostic>§state: S§_arena: PhantomData<&'a Arena>

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impl<'src, 'a> Pipeline<'src, 'a, Source>

pub fn new(source: &'src str, arena: &'a Arena) -> Pipeline<'src, 'a, Source>

Wrap a source string for type-state-driven lex. Phase 0 has not yet run; only source and arena are set.

pub fn run_to_completion( source: &'src str, arena: &'a Arena, ) -> BorrowedLexOutput<'a>

One-shot driver: run every phase and return the final BorrowedLexOutput. Equivalent to crate::lex_into_arena.

pub fn source(&self) -> &'src str

Borrow the original source text.

pub fn sanitize(self) -> Pipeline<'src, 'a, Sanitized<'a>>

Run Phase 0 (sanitize). Materialises the sanitized text in the arena so downstream phases borrow from the arena, not from the Pipeline struct (which would be self-referential).

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impl<'src, 'a> Pipeline<'src, 'a, Sanitized<'a>>

pub fn sanitized_text(&self) -> &'a str

Sanitized text (arena-allocated).

pub fn diagnostics(&self) -> &[Diagnostic]

Diagnostics accumulated through Phase 0.

pub fn tokenize(self) -> Pipeline<'src, 'a, Tokenized<'a>>

Run Phase 1 (tokenize). Materialises the full BumpVec<'a, Token> inside arena via tokenize_in.

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impl<'src, 'a> Pipeline<'src, 'a, Tokenized<'a>>

pub fn tokens(&self) -> &[Token]

Borrow the materialised token list. Useful for instrumentation.

pub fn pair(self) -> Pipeline<'src, 'a, Paired<'a>>

Run Phase 2 (pair). Materialises a paired-event stream inside arena via pair_in. Phase 2’s diagnostics are drained into the pipeline’s diagnostic accumulator immediately.

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impl<'a> Pipeline<'_, 'a, Paired<'a>>

pub fn events(&self) -> &[PairEvent]

Borrow the materialised pair-event list. Useful for inspection before .build().

Borrow the resolved (open, close) pair side-table. Useful for inspection before .build().

pub fn build(self) -> BorrowedLexOutput<'a>

Drive Phase 3 + the arena normalizer fold and return the final BorrowedLexOutput. Terminal transition because &mut BorrowedAllocator cannot be safely held across an external pause without locking the pipeline into a single thread for the allocator’s lifetime.

§Diagnostic order

Sanitize (Phase 0) → Pair (Phase 2 unclosed/unmatched) → Classify (Phase 3 unknown annotations etc.). Matches the pre-Pipeline lex_into_arena ordering.

§Panics

Panics if the sanitized source exceeds u32::MAX bytes (the lexer’s Span width contract). In practice unreachable; Phase 0 caps source length at the same boundary.

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impl<'src, 'a, S> Debug for Pipeline<'src, 'a, S>
where S: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<'src, 'a, S> Freeze for Pipeline<'src, 'a, S>
where S: Freeze,

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impl<'src, 'a, S> !RefUnwindSafe for Pipeline<'src, 'a, S>

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impl<'src, 'a, S> !Send for Pipeline<'src, 'a, S>

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impl<'src, 'a, S> !Sync for Pipeline<'src, 'a, S>

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impl<'src, 'a, S> Unpin for Pipeline<'src, 'a, S>
where S: Unpin,

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impl<'src, 'a, S> UnsafeUnpin for Pipeline<'src, 'a, S>
where S: UnsafeUnpin,

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impl<'src, 'a, S> !UnwindSafe for Pipeline<'src, 'a, S>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.